Monday, March 4, 2013

The true story of the games free-to-play

The App Store is being invaded by free-to-play, these games do not ask us anything to download, are free (at first). The proliferation of these games has been increasing in recent years. The full game and made a small fee and does not sell, now resides in the games business "free" games are just waiting neutered passes per box. Sadly, at present, the free-to-play and in-app purchases go hand in hand, developers have seen this method the goose that lays the golden eggs and will not stop until it dries exploit, but ... How started this circus?

apps free to play La verdadera historia de los juegos free to play

Apple created the system of In-App purchases and is now exploited to the extreme

The story goes hata the very beginning of the App Store. At first, when the store was launched in 2008, there was no evidence or demos of games and if you wanted one you had to buy it yourself with an exorbitant price if you compare with the current. Without going any further, the Super Monkey Ball at that time cost about $ 10. After a while people got tired and said he was not willing to pay that much for a game.

Developers managed to try to attract people to your application, with the odd timely offer or lowering the price of the application once this takes a few months in the shop. But last few years, Apple pulled a move of the manga, in-app purchases. Initially, if the developers wanted to use it in your game should charge at least $ 1 for it, after a while this restriction was lifted and the fashion for micro-payments born as such.

Like everything that has to do with the money, this was the experience anteponiéndose players. While it is true that there are some games that use combines micro-payments and the game itself in a balanced and without hampering their experience, most abuse as if it were a casino, lurking to get the lion's share. So if you play them and you refuse to checkout we recommend that you arm yourself with patience, because the more you will progress more obstacles when to play.

in app purchase La verdadera historia de los juegos free to play

Apple should be planted in new methods of its App Store. Not asking for a ban in-app purchases, it would be unfair for those developers who make good use of them, but prohibit their use excessive or those who act more like a casino than a game. And this begins to change the mindset as content consumers, we must stop feeding the goose that lays the golden eggs and bet on those games at a reasonable price we offer hours and hours of fun, they are no better than the coffee We take each day and we probably will last longer than this.

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iPadizate , best blog on the Apple iPad.



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